Differences Between Designing Native Apps for iOS and Android Platforms
Native apps for a long time have been quite a choice for businesses who want to dive into the mobile app world. Built-in a specific programming language, native apps are designed & developed for a particular device platform, either for iOS or Android.
If you have used both iOS and Android phones, you are quite well aware that they are different from each other. Use an iPhone and, after that, Android. You may feel it with the buttons, tabs, navigation style, and many more such controls. Although the actions & the end goal are similar, the structure and flow differ intensively.
The app market in 2021 is buzzing with the popularity of Android & iOS beholds. Thus, in the next 8 mins, we will look at how these rivals are different on the design front.
The Difference in Navigation Styles in iOS & Android Designs
A significant difference in iOS and Android designing patterns is in navigation styles. While native iOS apps should be developed based on the Human Interface Guidelines (HIG), iOS and native Android apps should follow Material Design for Android, which Google provides.
What is the difference between native iOS & Android application designing?
Buttons are specially meant to perform numerous actions. But their designs vary in both Android & iOS applications.
As per Human Interface Guidelines by Apple, the buttons of iOS are flat without shadows and use Title Case for texts. Sometimes, to highlight a direct action, iOS apps also consist of a call-to-action button which is mostly set in the center of the bottom tab bar.
Whereas Android has a knack for using either flat or raised buttons for its applications, material design guidelines use both these types of buttons alternatively. The text on the buttons of Android applications should generally be in UPPER CASE. Another button that Android represents is the floating button for direct actions in an Android app.
For instance, the ‘add status’ button on WhatsApp. If you notice, then it is a floating button. Floating buttons in Android and call-to-action buttons in iOS usually signifies a primary action in native applications.
The Difference in The Typography of Native iOS & Android Mobile Applications
Of all the fonts, Android and iOS both have their standard system typeface. The standard system typeface for Android is Roboto, and for iOS, it is SF Pro (San Francisco). You need to pay very close attention to the typographical difference when incorporating it into your application.
The Different Appearance of Pickers in Native iOS & Android Applications
As a designer, if you’re keen on designing each element the same across both platforms, you may have a setback because it would require additional efforts, especially when it comes to pickers in both these operating systems.
iOS and Android both have their own unique interaction cases, including “iOS-like controls” and “Android-like controls.”The controls include checkboxes, radio buttons, switches, or toggles that need to be customized to make it look like iOS controls or Android controls.
Examples of Different Appearance of Pickers:
- One component that’s typically different on both platforms is the date picker. In Android, the calendar style is like an actual physical calendar where you need to pick a date. Whilst, iOS has a reel-style date selector, which the Android users are totally unfamiliar with, and that’s vice versa for both Android and iOS users.
- Another difference comes when it comes to functions that need selection. iOS has default toggles for selecting options. In contrast, Android has radio buttons and checkboxes to support those functions. Thus, all these features of mobile apps & requirements differentiate the designs in Android and iOS applications.
The difference in Naming in iOS & Android Designs
Though naming doesn’t come in the designing part, naming holds a huge difference in iOS & Android. And because of the names of some functions, it directly affects the designing patterns. Let’s look at some of the naming conventions in iOS & Android platforms.
- (Alerts) in iOS & (snackbars, dialogs, banners) in Android
Interestingly, if you receive a notification on iOS, then that is named as an ‘alert.’ While ‘Android’ names its notifications as ‘dialogs, snackbars, or banners.’
Android puts snack bars for low preference alerts, which necessarily doesn’t require any actions. ‘Dialogs’ in Android pauses the user’s interface and leads users to perform an action at that immediate point. While ‘Banners’ act in-between ‘snack bars and ‘dialogs’ - they do not necessarily stop the interface but ask users to perform a task.
If it’s a dialog, then the design would be made to look like a ‘dialog,’ while if it’s called an ‘alert,’ then the designers will have to make it look like an ‘alert.’ The naming elements certainly affect the designing patterns in iOS and Android applications.
- (Touch ID) in iOS & (fingerprints) in Android
This is another example of different naming patterns in iOS & Android. Both the elements have the same action, but the names differentiate their technological aspect. Getting a clear picture of the difference in both the mobile platforms’ names is the beginning of understanding their technical contrast.
Differences in Micro-Interactions in Native iOS & Android Applications Designs
What does an app owner want? Users should interact with the app! And the subtle things make a considerable way for the users to interact with the app.
That’s why it’s crucial to attract users’ attention towards the app from the point they use the app. The procedure of native app design should be mainly focused on creating an enchanting experience for users with the help of micro-interactions & micro animations.
This helps a lot in the development phase of an application to simplify the entire native app development cycle by focusing on foundational native app designing prospects that impact a lot on the performance of a native application.
Let’s look at the interaction patterns in both iOS and Android platforms.
iOS and Android are not in favor of excessive animations that distract users from the main tasks, but they encourage micro-interactions when it comes to the essential aspects that really need the user’s attention.
Another prominent point is to keep in mind is the order of the interactions. The hierarchy helps in showing the users how the components of an app are interconnected to each other. The transition should be smooth, self-effacing, and familiar to use. More importantly, the transitions should be able to keep the users engaged from one screen to another.
The recommendations suggested by Human Interface Guidelines (HIG) and Materials Design Guidelines for incorporating micro-interactions are almost similar, but some distinctions are clearly mentioned. Over the years, users are also relatively accustomed to the prevailing platform-specific transitions, which have become natural for the users.
Micro Interaction Patterns in Native iOS Applications
- iOS has very subtle animations throughout the operating system and recommends the same transitions for iOS applications too. Moreover, smooth transitions and physics-based scrolling hold an essential part of the iOS platform.
- Even iOS users are well accustomed to disclosing a view by gliding it down from the top of the screen and dispersing the view by gliding it back up. It’s common among iOS users, but in respect of HIG, it only recommends embedding it in highly immersive gaming experiences.
Micro Interaction Patterns in Native Android Applications
- In regards to Android, it follows the pattern by Material Design Guidelines. Transitions in Android are entitled to the navigation part of the application. The parent-child element is also present in Android. For instance, when the component or the interface expands, then that act of expansion is the child screen. While the interface from which it expands is the parent element, and that helps in micro-interaction within the app.
- Another element that Android has is screen sharing with the same parent. In this element, there is a transition in that particular screen itself. Such transitions are seen in categories on app stores, photos in an album, or sections of an app. The screens move in a horizontal way, and the tabs are also at the same elevation.
- Check out WhatsApp on Android, and you’ll find the swipe left-to-right transition that is the screen sharing with the same parent. Such transitions are especially created to group major tasks which may or may not relate to each other.
- So that is the difference between micro-interactions in iOS & Android.
We know that by now, you are well aware of the differences between designing Native iOS and Native Android apps. Yes, we agree that there may be some exceptions to the rules, some Android applications also do follow the Human Interface Guidelines by iOS, and some native iOS applications also go with the Material Design Guidelines of Android.
But the important thing which one should consider is the user's habit regarding that operating system. You would be able to add the non-native components. Still, if the features are not likable to the platforms’ users, then there’s a chance that they’ll dismiss your application. So not to fall into that kind, we advise sticking with the native components.
Thus, if you go with the native components, an added benefit for your app will be that a native app can be built a lot faster when incorporating native elements for both iOS & Android platforms. Whether you choose iOS or Android, a pro tip here is to focus closely on the micro-animations and micro-interactions of the applications, as those elements can define your application’s success.
Let us know which native element you choose :)